Digital literacy : skills & strategies
Record details
- ISBN: 9781637003923 (hardcover)
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Physical Description:
print
xv, 743 pages : illustrations, maps, charts ; 26 cm - Publisher: Amenia, NY : Grey House Publishing, [2022]
- Copyright: ©2022
Content descriptions
Bibliography, etc. Note: | Includes bibliographical references (pages 669-730) and index. |
Formatted Contents Note: | Publisher's Note -- Introduction -- Contributors -- 3D Printing -- Access to Communication Technology -- Algorithms -- Anchored Instruction -- Android OS -- Anonymity and Anonymizers -- Apple -- Apps/Applications -- Artificial Intelligence -- Assessing Digital Literacy -- Assistive and Adaptive Technology -- Assistive Technology in Education -- Audio Streaming -- Augmented Reality -- Avatars and Simulation -- Bandcamp -- Binary Hexadecimal Representations -- Blended Learning -- Bloom's Taxonomy -- Bots -- Boyd, Danah Michele -- Brain-Computer Interfacing (BCI) -- Browsers -- Catfishing -- Children's Online Privacy Protection Act -- Clickbait -- Cloud Computing -- Coding in the Curriculum -- Collaborative Software (Groupware) -- Community of Practice -- Computer Addiction -- Computer-Aided Design -- Computer-Aided Design in Education -- Computer-Assisted Instruction -- Computer Ethics -- Computer Fraud -- Computer Fraud and Abuse Act -- Computer Viruses and Worms -- Constructivism -- Creative Commons -- Cyberbullying -- Cybercrime -- The Cyber Intelligence Sharing and Protection Act -- Cyber Monday -- Cybersecurity -- Cyberstalking -- Cyberterrorism -- Dark Web -- Data Harvesting -- Data Literacy -- Data Management -- Data Protection -- Deepfake -- Desktop and E-publishing -- Digital Citizenship -- Digital Divide -- Digital Economy -- Digital Footprint -- Digital Forensics -- Digital Libraries and Artifacts -- Digital Natives and Digital Immigrants -- Digitial Storytelling -- Discord -- Doxing -- DVDs -- E-books and Education -- Encrypton -- Ethics of algorithms -- Ethics of Social Media: Free Speech -- Facebook -- File Transfer Protocol -- Firewalls -- Firmware -- Freedom of Information Act -- Game-Based Learning -- Gee, James Paul -- Gmail -- Google -- Google Slides -- Graphical User Interface -- Graphics Formats -- Graphics Technologies -- Green Computing -- Hacking -- Holographic Technology -- HTML -- Human-Computer Interaction -- Hypermedia in Education -- Identity Theft -- Image Editing -- IMGUR -- Information Ethics -- Information Technology -- Instagram -- Instructional Design -- Intellectual Property -- Intelligent Tutoring Systems -- Internet Privacy -- Internet Safety -- Intranet -- iOS -- iPads in the Classroom - iTunes -- Jenkins, Henry -- Keynote -- Light-Emitting Diodes -- LinkedIn -- Liquid Crystal Technology -- Mac OS -- Malware -- Media Literacy -- Microscale 3D Printing -- Microsoft Excel -- Microsoft PowerPoint -- Microsoft Word -- Mobile Operating Systems -- Music Editing -- Myspace -- Online Anonymity -- Online Communication -- Online Entertainment and Music Databases -- Online Games: Roles, Rules, and Etiquette -- Online Privacy -- Online Safety -- Open Source -- Optical Storage -- Peer-to-Peer Payment Apps -- Phishing -- Privacy Settings -- QR Codes -- Random-Access Memory -- Ransomware -- Reddit -- Scientific Literacy -- Search Engines -- Sexting -- Snapchat -- Social Impacts of Cybercrime -- Social Media -- Social Media Addiction -- Social Media and Depression -- Social Media and Isolation -- Social Media and Job Hunting -- Social Media and Law Enforcement -- Social Media and Religion -- Social Media and the Self-Esteem of Its Users -- Social Media as a Teaching and Learning Tool -- Social Media Mining -- Social Networking Services -- Software Architecture -- Spam -- Spam Filters -- Speech-Recognition Software -- Spotify -- Spyware -- Technical Drawing -- Technoethics and Society -- Telecommunications -- TikTok -- Touch Screens -- Transmedia Storytelling -- Tumblr -- Turkle, Sherry -- Twitch -- Twitter -- Universal Design for Learning -- UNIX -- Virtual Reality -- Wearable Technology -- Web 2.0 in the Schools -- Wikipedia -- Windows Operating System -- XML (Extensible Markup Language) -- YouTube -- Digital Literacy Appendix -- Glossary -- Timeline of Digital Literacy -- Organizations and Websites -- Bibliography -- Index |
Search for related items by subject
Subject: | Computer literacy Information technology Digital media |
Available copies
- 4 of 5 copies available at University College of the North Libraries.
Holds
- 0 current holds with 5 total copies.
Location | Call Number / Copy Notes | Barcode | Shelving Location | Holdable? | Status | Due Date |
---|---|---|---|---|---|---|
Chemawawin Public Library at Easterville | QA 76.9 .C64 D54 2022 (Text) | 58500001118090 | Stacks | Volume hold | Available | - |
The Pas Campus Library | QA 76.9 .C64 D54 2022 (Text) | 58500001118116 | Stacks | Volume hold | Available | - |
Thompson Campus Library | QA 76.9 .C64 D54 2022 (Text) | 58500001118108 | Stacks | Volume hold | Available | - |
UCN / Pukatawagan Public Library | QA 76.9 .C64 D54 2022 (Text) | 58500001118074 | Stacks | Volume hold | In process | - |
UCN/Norway House Public Library | QA 76.9 .C64 D54 2022 (Text) | 58500001118082 | Stacks | Volume hold | Available | - |
- Choice Reviews : Choice Reviews 2023 May
This book provides valuable information for curricula or libraries focusing on digital tools or culture. Articles are organized encyclopedically: minimally, each of the 174 entries includes an introduction, background history, and parallel references. The work offers a glossary, an extensive index and a bibliography, and a 125-page "Digital Literacy Appendix" packed with statistics and reports. Grayscale images are scattered throughout, the majority crisp but a few less so. An updated digital literacy time line is also offered, beginning with cuneiform text (3000 BCE) and extending through 2021. A weakness of this type of work is the threat of obsolescence as the digital world morphs rapidly. The editors and an impressive list of contributors minimized this problem somewhat by presenting their material as a fait accompli (e.g., what it is today, how it became so) and avoiding references to, e.g., fleeting concepts or applications that may be fads. The selection process for inclusion, however, is unclear. For example, why include Tumblr or DVDs and exclude Pinterest or floppy discs? Finally, concepts or applications only briefly discussed in passing can be missed: VHS is included in the DVD entry but otherwise not mentioned in the index or table of contents. Still, the work will have definite utility in a reference collection. Summing Up: Highly recommended. All readers.
--B. G. Turner, Faulkner University
Brenda G. Turner
Faulkner University
Brenda G. Turner Choice Reviews 60:09 May 2023 Copyright 2023 American Library Association. - Library Journal Reviews : LJ Reviews 2022 November
This in-depth work offers a selection of essays that explore the meaning and ramifications of digital literacy. Authored mostly by scholars at well-regarded universities and law schools (there are also some independent scholars), each essay surveys an aspect of digital literacy, starting with a pithy introduction, which is followed by an exploration of the phenomenon, problem, or technology, including its history, its impact on society, important subtopics, and color graphs and other illustrations where necessary. After the lengthy introduction to the "Online Communication" essay, for example, the book provides subject-matter background that includes a discussion of early online bulletin boards and the release of Windows 95; this is followed by sections on applications, virtual communities, and viewpoints on online communication. Each piece closes with a robust reference list, and backmatter includes the text of the FBI's "Internet Crime Report 2021," a 24-page glossary, and a 62-page bibliography.
Copyright 2022 Library Journal.VERDICT Librarians who need to give crash courses in digital literacy can get fast facts from the essays' introductions, and the full entries will be valuable to those who have more time to go over them in classrooms where information literacy is part of the curriculum. Essential for professional-development and library-school collections.âHenrietta Verma